runescape is that you?
runescape is that you?
bruh xD
ayyy i can definitely notice improvement in quality!
ur doing better on the drums, they're sounding a bit punchier. a cool thing to do would be to try "sidechaining" stuff to the kick, preferably sounds that are bass-y. (it's subjective so use ur ears) very nice of you to use mouse clicking as a percussion, a bit of eq could make it blend more with the snare, but i think it's good as it is. the drop was pretty empty, you should a new melody on top of the piano playing. (or maybe some sfx to keep it interesting, up to you what is it)
oh yeah one thing i didn't mentioned at my last review (i think so?) is that i recommend you to add some bassline to your song. it really fills up your song and makes it sound fuller, especially if ur listening to it on good speakers/headphones/earphones/etc. don't forget to eq the other sounds to make sure it doesn't clash with the bassline tho!
that's it from me. keep experimenting and keep grinding!
Sorry I'm replying a little late, I had a live lesson.
I tried sidechaining in my previous songs but not in my recent submissions on NG. Adding a sidechain would be pretty cool.
I should add a new melody or some sound effects on the drop because I'm not gonna lie, that part was quite boring.
Adding a bassline would be pretty important. Personally, I think some sub-bass would be a nice effect.
Thanks for reviewing! :^)
ooo calliope :3
that's one nice sounding melody you got there, really reminds me of those hyperpop-ish songs. the song does get really muddy at 1;00-1;28, to the point where i couldn't get a taste of that sweet kick. try getting rid of them clashing frequencies, tone down that reeverb a bit, sidechain stuff to the kick if you have to, and this song's all good to go! :>>
okay :3
thank you :3
i changed something
make the voice clearer :3
I feel better >:3
-open hats at the beginning were pretty loud (in fact the closed hats were loud as well, you don't want your hats to be too loud tho)
*hey have you tried touching up on music theory yet? the melody at the drop felt pretty dissonant ngl
+that being said, i did liked the melody tho
-try adding a bassline to ur song. makes your songs sound more fuller that way! (cause ur song does feel a bit empty tho)
+really liked that you panned those sound effects (y'know that crowd shouting sound effect)
-you could probably do more with ur drums at the drops, use more hihats and percussions at the backbone of the drums.
+that being said, the kick and snare patterns are alright
-i wouldn't recommend leaving empty spaces such as 1;44-1;49 to make a buildup tho. maybe make the lead closer to the drop? that'll have much more of an effect
that would be all from me. it's good to see that you're trying. keep grinding ^-^
I have made changes to the song, thanks for the tips!
this seems pretty nice, with the sweet pitch bends and all that!
maybe add a breakdown section to extend the song
good luck on the game!
p.s. scouted you. this better not be a joke or i'm getting screwed
Thanks! And no, this isn't a joke… I'm actually making music for a game. I've already made 8 songs last month for the demo, but there's still much to do.
cool
remake anthony fantano's track review theme song next
i dare you
no i triple dare you
Aight I will soon
okay so you know how to use the step sequencer/piano roll to make them cool percussions
now all you need to do is get some instruments (synths, fl keys, flex idc) and make a cool melody on top of those percussions
you'll get these people dancing in no time
oh, thx, i will try to make best songs with cool instruments :) (btw i´m spanish sorry if u don´t understand me)
(((o(*°▽°*)o)))
she
Joined on 5/4/20