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chiptami

169 Audio Reviews

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oh hey it's jakerson

hi jakerson, nice song btw

Jakerson responds:

hello tree! thank you! :DDDDDD

we do a bit of ohc-ing bois

i like the synths

i certainly love the vibes in this, especially with that groovy bass. the mix itself is boomy enough from what i'm hearing, although the main elements (bass, synths and drums i mean) feel a bit too dry, i would suggest a bit more reverb (whether it's subtle or not is up to you, and don't forget to cut the low end of the reverb if you do use it on sounds occupying the bass lol), especially on those vocal samples. (paying attention they have varying amounts of reverbs... not sure if that's intentional but i do think the drier parts need a little more if this was on purpose) i also like the little details you put in this song that gives it its space, maybe make them a tiny bit louder to bring them out a bit. also with the crashes, feel like they're a bit too quiet. you could also add a little more by adding littler hi-hats to play behind your main hi-hats for added fullness. (they should play at a faster rate compared to the hi-hats, highly suggest applying glitch effects onto those) i felt like those rides at the end (3;21) should've been automated to be panned left and right, it feels weird if it's playing at the center along with your main elements.

overall, this is a nice house song. would actually play or find this in a club... good job!

Karabast responds:

thanks a lot for the review! i did go for a pretty dry mix as that was the direction i was going with it

dont really agree with panning the ride left and right but it could definitely use some stereo widening

lol showed this to my friend. this is what they said;
"its giving me drunk bar vibes"
"now ita giving me video game vibes"
"those"
"like"
"u run from the monkey monster or sumn ID ONT KNOW"
i agree with these statements LOL it really does feel like that

i usually just cut the low end from the reverb of my kicks, lower frequencies rarely (or never) have reverb applied to them anyways. this is some nice experimental stuff tho, trying to mix house with drum n' bass (although you should use drum breaks like the amen break or apache for the drum loops instead of house ones if you want to lean in more on the dnb part)

as said before the bass is weak on the low end (specifically the sub), compression and/or distortion would help? maybe a stereorizer at the higher frequencies or unison would help thicken it up for this case. (the way i approach this is stereorize my bass, then put the stereo separation for the low end at 100% because the bass should always be mono for cohesion) snares needs to cut through the mix more so make them louder and maybe eq them at some parts to give them their space. nice variety and usage of drums tho, the drumwork in this is very crazy.

mixing is... sort of muddy? here i say sort of because i don't know if it's really muddy or it's just dull. (like it needs a boost at the high mids and treble idk) other than that feels like there's lots of room at the mid frequencies, don't know if you should add more instrumentation or pads into this, maybe something subtle would help idk...

the synths feels somewhat narrow and dry too, what stereorizer are you using? there's tons of free ones such as wider, dimension expander, or ozone imager 2 (all of which are free) which helps a lot in the process of widening and thickening a sound. i don't like the one fl gives you tho...

overall, this is a nice experimental song, love the weird blend of everything in all this...

(also is this all default fl drums? not saying "oh they are terrible don't use stock pls >:d" but i find just getting some free sample packs off the internet helpful for better sound selection, default fl drums could work with proper context and effect usage as they're eh in terms of by their own, better to just get it right in the sample selection instead of having to adjust and adjust it so much)

hmmm this actually feels more indie to me... first thing that comes to mind is that you should utilize effects on that lead at the beginning, yes it is dry and repetitive, (and i think you purposefully made it repetitive) but adding effect automation (like idk flanger, gross beat, panning, etc.) and messing with the sound a bit really hooks the listener in without doing much to the melody itself. they really help for that surreal and psychedelic vibe.

those drums... are those fpc drums? nevertheless the hats and rides are a bit too loud, the snare could have a cut at the low mids and a boost at the highs and maybe layered (or even replaced, tho that type of sound already fits the vibe) with one that has more punch to it. i'd also add more punch to the kick, probably with some added compression and distortion. (but not to the point where it gets fuzzy tho) your fills are okay, maybe add in some toms for variety.

the song feels slightly empty when everything comes together, some pads playing big chords or added instrumentation could help make it more fuller and immersive. (added percussion and sfx would also help too) your bass could be a bit more louder at the low end... feels pretty weak honestly

a revised version of this eh? i really like the indie vibes this gives off, almost comparable to the ones one may find out there. hope it works well fam!

PartyBalloof responds:

Thanks for the review! I'll try to incorporate everything in my revision, though the list has gotten quite big now.

I have no idea what fpc drums are. The drumset I used is a mix and match of whatever I felt sounded good. I'm only using whatever comes stock with FL Studio Mobile 3

Here's the full list if interested:
WD Hi-Hat Closed 06, FL Linn CH, FL Linn OH, FL Grv Kick Acourstic 03, Hyper GoldenDays Snare 01, WD Ride 02, FL Broken Crash, FLGrv Crash 01

haha could see why this got the reception it deserved, absolutely maddening...

first time listening to this and i was genuinely scared for my life goddamn. listening to this again and i could appreciate more of the finer details that went to this piece. (also wow 19 time signature changes and the change in tempo is mad) that beginning is really solid tho, and yes it's because of the crazy sax. (and those pauses!) not really much i could say here since this is solid enough except the end felt rather lackluster than the rest of the song, like less detailed i mean, that's not much of a problem considering the other parts are already wild enough as it is. i do feel like there's a minor error in the transition at 1:53 with those strings being a bit loud at the higher octaves (or higher frequencies? idk...), and 3:40's transition could be a bit longer... i wonder what those few errors are on your end tho...

overall, sheeeesh!

LD-W responds:

Ayy thanks for checking the track out!

Yeah, the ending segments are another by-product of 'I ran out of time lol' syndrome which plagues the majority of my tracks haha. The track errors I have noted down are stuff like not volume automating the Aztec Death Whistle, a few EQ adjustments I'd like to do for the strings & scrape tones, a few CASE-based articulations I would of preferred to have in etc.

ooo a hip-hop beat? as someone who used to make a lot of those, (and still does to this very day) your drums need a little bit more punch, add distortion to the kick and maybe layer another snare that occupies the low mid - mid areas while also lowering the treble of the original snare as there's lots of ringing there.

i find your bassline to be a bit repetitive, you should give it more movement in some parts to keep the groove going y'know? also maybe lower down the bass a bit, it's a lot louder than all the elements which takes the headroom away from them. this mix feels a bit narrow, especially the sample... checking a stereo imager and my suspicion is right. that's not a bad thing, but stereorizing and panning elements in your mix can open up more potential for a thicker and fuller mix overall. other than that i'd say that the mix is okay, a very vintage feel to it.

you could do a bit more with sample tho, like adding a b section where you flip another part of the sample and have it loop at said section for a period of time, but it's just me. overall, nice hip hop beat... :)

you know, even without the description i can tell the story and how it all flows, and even feel from it. (i mean REALLY feel from it) great job on that wow, even reading the description and your stylistic choices have much intent in them. i think this style of just having a few instruments play out through the entire composition really shines through in this song. the emptiness, muddiness and heavy distortion have much purpose in them.

mix is okay for the most part (an improvement compared to the other one wow), some people say that the guitar might be too heavy in this, but i think this is just the right amount of heavy. although the parts where the drums come in felt a bit overcompressed as i can hear ducking on the overall mix when the kick plays. it's not too bad though so don't worry about that. is this liveplayed by the way? really got to respect the effort and heart put into this. this was a very hard hitting listen, thank you very much. also the ending jumpscared the fuck out of me what was that LOL

ahhh remasters, oh how i love going back to an old track, and polish it up with the skills i have right now. (possibly make it worse than it already was xd)

i'd tame the trebles of your guitars a bit by cutting them with an eq... and maybe detect the ringing sounds and cut them too. comparing the remaster to the original, this really does seem a whole lot better. the first part seems to be lacking a lot in the bottom half of the frequency spectrum tho, might want to check up on that, cause idk if it's a recording problem or not. the heavy guitars seem a bit too heavy tho, they seem to be washing up most of the sounds in the first part. second part is okay. i liked the guitar playing, my favorite section is somewhere near the end part where you do those pitch bends. nice stuff.

overall, nothing much to comment on this since it is a very simple indie rock song...

(((o(*°▽°*)o)))

tami @chiptami

she

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